About me
Brighton based product design student crafting considered objects, interactions and experiences, engineered for manufacture.
View projects
Selected
projects
Live briefs with Schofield Watch Co., Bird & Blend, Big Potato Games, Stanley Black & Decker and BioGreen360 - documented from research to resolution.
All 11 projectsCapabilities
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Parametric CAD, assemblies and simulation in SolidWorks, validated against real-world loads.
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Photoreal product visualisation in Blender for listings, campaigns and pitch decks.
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Accessible interfaces and playable prototypes, from sensory-aware apps to HTML game builds.
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Identity systems, packaging and tone of voice built outward from the product.
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Part-count reduction, material specification and assembly efficiency analysis.
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Plasticine, card and 3D-printed iterations, tested with users at every stage.
Toolkit
SolidWorksCAD / Simulation
BlenderRendering
IllustratorVector / Brand
PhotoshopImage / Post
InDesignLayout
AffinityVector / Layout
HTML / CSSWeb





